Nvidia Tries to Improve Game NPC Performance with AI
On March 19, Nvidia released a video of Covert Protocol at its Game Developers Conference, showing how it uses AI to make in-game NPCs respond to player interactions and generate interactions in real time based on the scene. In the demonstration, the player plays a private detective and the AI-driven NPC to carry on a conversation, the relevant content of the conversation is actually generated by the NPC in real time. Nvidia said that each game conversation is unique, and different dialog results will lead to different game direction. Nvidia vice president John Spitzer said the company’s artificial intelligence technology may provide support for complex dialog and conversational speech, so that the entire digital interaction can become more realistic.
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